Game World Brands: signs that sit in the scene

Mobile puzzle and casual games reach audiences that rarely watch linear TV, and brands have started to treat that time as real reach. Instead of a pop-up, the campaign shows up as part of the set and is measured for viewability like any other media.

Marketing teams often start with a short test flight, without asking anyone to install anything.

The full picture of the Game World Brands offer is on gadsme.com.